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Post by Cloudpaws on May 29, 2009 15:07:31 GMT -6
Bored were the bright Elementi stars, so they plummeted to the world of Elementum, and there created the Kinspecies. Most powerful of all, aggression prevailing, were the Igniskin, and to their irritation came the Terrakin, with their tiny physiques, golden hearts and adoration of the trees through which they propel themselves so aptly. From above flew the Aerkin, so magnificent and so very observant; and from below swam the blue Irrigokin, water-dwellers and seducers, swept up in their own world. A world which all Kinspecies in fact share. One of dreams and nightmares; of bigotry and unity; of warfare and serenity; a world of Myth. Original elemental wolf RPG Myth has been unswervingly active since its establishment in 2004, and with its large and welcoming OOC community is never short of dedicators. We have countless fun community features, from the Chronicles of Myth, the Soundtrack, the Hall of Fame and the renowned Paint Spillage, to The Plot Stop, with its active and flowing plots, The Talk Tank, with its casual games and discussions, several automated tools that keeps everything completely efficient and up-to-date, and completely customizable profiles, from its colors and banner to the finest details of the character therein. What about the IC world? The setting of this volume of Myth, The Shadow of Let, is a vast and diverse country that climbs in height from the ocean to the mountains, and its magical nature - displayed in descriptions and illustrations - is designed specifically to inflame your wildest imagination and leave your characters with an endless supply of wonders to explore. The hierarchy system for each pack is unlike any other, created so that your character's rank isn't just a rank. Will they be a Hunter or an Entertainer? A Warrior or a Scholar? A Carer or a Kinleader of all below them? Myth's Guide to the Game explains each aspect of this rich world both simply and enjoyably. Illustrations, details, color codes, maps or tables - whatever your preferred way of understanding is, the Guide to the Game will dote on you. Be ensnared by Myth and you'll soon be a welcome part of our collective creativity, admiring the green ocean paradise of the west, braving the wild white mountains of the east, solving the mysteries of the fallen Elementi stars, fighting in the Dojo, creating an identity in an ancient, thriving pack, leaping through the trees, swimming beneath the ice, soaring through the sky, not just observing life but smashing right into the middle of it...
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